Have you ever ever fallen in love?
I did almost a decade in the past, with Overwatch, Blizzard’s hero shooter of near-immaculate design. However that relationship sadly grew to become strained, distant even, ever since its resolution to maneuver on from these preliminary glory days and reinvent itself as a sequel. Nicely, now Overwatch has gone and seduced me once more, like a Hanzo scatter arrow delivered straight from Cupid’s bow. And it is all thanks to at least one lady: the company villainess tank, Domina. And it has completely nothing to do with these thighs.
This week noticed the launch of a brand new period for Overwatch. Blizzard has ditched the “2”, carried out a long-overdue menu overhaul, kicked off a model new, year-long story, and, crucially, added 5 model new heroes to the roster. You’ve acquired Anran, a fire-fan-wielding damage-dealer; Emre, a tactical operative outfitted with extra firearms than precise arms; Mizuki, a cursed ex-yakuza member with a therapeutic hat; and Jet Pack Cat, who’s, nicely, a cat with a jet pack. After which final, however actually not least, is Domina, an extremely harmful tank with a lethal pulse-action laser beam, explosive crystal bombs, and an enormous further pair of mechanical arms that erupt out of her shoulders. I believe I really like her.
Vaira, if I needs to be so daring as to make use of her actual identify, is the kind of aggressive tank character that I’ve all the time been drawn to in Overwatch. With almost 300 hours clocked in dive tank D.Va alone, it’s fairly clear that there’s nothing extra satisfying to me than launching a behind-enemy-lines assault on an goal and absorbing all the reverse staff’s consideration as I attempt to trigger as a lot chaos as attainable. Domina isn’t a dive tank, although. Sure, she will be able to trigger large quantities of injury like everybody’s favorite South Korean mech fanatic can, but when I have been to check her to anybody, it will be a strong mixture of the reworked Orisa and Reaper.
Domina is a power to be reckoned with with regards to taking the enemy head-on, due to a few expertise that deter foes. One is a really giant defend that looms excessive over her and her teammates. I’ve to say I used to be initially apprehensive about this means, since I nonetheless carry psychological scars from that interval when Overwatch was a whole shield-fest 5 – 6 years in the past — by no means once more do I need to see a Bastion and a Torbjorn turret sitting behind an Orisa and Reinhardt defend combo on that dreadful first Paris choke level. However Domina’s power area has a enjoyable wrinkle that performs tactically into each groups’ method, as squares could be punched out of it with a reasonable quantity of injury, creating literal home windows of alternative for these confronted with it. It’s a sensible method to shielding in Overwatch that, not less than proper now, feels balanced for each attackers and defenders.
Then there’s her sonic repulsors, a pair of vitality blasts fired from the palms of her further mechanical fingers. They not solely deal a bit of injury, but additionally boop folks away from her. I’ve already had perhaps an excessive amount of enjoyable pushing gamers off the sting of Illios and Lijiang Palace’s perilous factors like a super-sized Lucio. Mix that with a crystal grenade that floats by way of the air in the direction of enemies earlier than detonating, and a laser beam that fires off a shotgun-like burst on the finish of a set off pull, like a devilish mixture of Symmetra and Reaper’s weapons, and you’ve got a hero who can single-handedly run a complete match. I did inform you it wasn’t in regards to the thighs.
Look, I’ll admit that she’s in all probability too highly effective proper now and can, in all probability, be subjected to a nerf within the coming days or even weeks. However whereas she’s right here in all her glory, I can’t advocate Domina sufficient.
That’s to not say there isn’t loads of enjoyable to be discovered elsewhere in Overwatch proper now — this complete replace is a genuinely unbelievable shift for a sport that solely a short while in the past confronted an existential risk, and it’s inarguably extra enthralling to play now than it has been in lots of, a few years. That being stated, I do nonetheless yearn for these glory days of 2017 to 2019, and discover myself queuing to play its unranked 6v6 mode greater than another. It nonetheless feels essentially the most balanced, satisfying method to play Overwatch, and if Blizzard was ever to totally revert again to the 2 tank, two help, two DPS staff construction of previous, I believe Overwatch would really personal my coronary heart as soon as once more.
As for now, I worry my beating chambers belong solely to Domina and her stacked set of expertise that concurrently really feel recent, but additionally referential to the Overwatch of previous. As I’m scripting this, I’m counting down the hours till I can play as her once more and ship folks falling to their doom down an Illios nicely, or imprison them in her explosive Panopticon final means.
I can’t assist however smile once I see that Overwatch is benefitting from its highest concurrent participant numbers in over a 12 months, and really feel glad for the builders who’ve labored so tirelessly to ensure this universe that individuals love a lot is not going to die. This replace has made me fall again in love with a sport I as soon as held nearer to my coronary heart greater than any, and a big a part of that’s all the way down to how enjoyable its 5 new heroes (however primarily Domina, let’s be trustworthy) are. If Overwatch carries ahead this momentum into the remainder of 2026, it could develop into an issue for the remainder of my social life.
Simon Cardy is a Senior Editor at IGN who can primarily be discovered skulking round open world video games, indulging in Korean cinema, or despairing on the state of Tottenham Hotspur and the New York Jets. Observe him on Bluesky at @cardy.bsky.social.
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