Sony has confirmed that Ghost of Yotei exceeded expectations by outperforming its predecessor Ghost of Tsushima over the identical time frame.
The PlayStation maker mentioned the sequel made a major contribution to its fiscal outcomes throughout Q3. For context, Ghost of Tsushima topped 5 million gross sales in underneath 4 months. Ghost of Yotei launched in October 2025 and amassed 3.3 million gross sales throughout its first month on cabinets.
Sony delivered the information in its fiscal report for the third quarter ended December 31, 2025. The corporate reported gross sales of 1.61 trillion yen ($10.3 billion) inside its Video games and Community Companies (G&NS) section, which homes its online game enterprise. That represents a lower of 4 p.c year-on-year.
Sony mentioned that downturn was the results of decrease {hardware} gross sales, with PlayStation 5 gross sales totalling 8 million models throughout Q3. That is down on the 9.5 million models bought in the course of the third quarter of the earlier fiscal 12 months. The PlayStation 5 has now sold-in over 92 million models worldwide.
Working revenue throughout the division totalled 170 billion yen ($1.01 billion) throughout Q3—a year-over-year upswing of 19 p.c. That enhance was attributed to the influence of elevated gross sales of community companies and first-party software program, which Sony mentioned reached “file” ranges in the course of the third quarter.
“Whereas PS5 {hardware} unit gross sales have decreased reasonably within the latter half of the console cycle, software program income from the PlayStation Retailer reached a file excessive in the course of the quarter, primarily pushed by the contribution of main third-party franchise titles and new hit releases,” added the corporate. “PlayStation Plus considerably contributed to the outcomes of the quarter because the shift to increased tiers of the service continued.”
PlayStation Community boasted 132 million month-to-month energetic customers (MAUs) throughout Q3—an uptick on the 129 million MAUs reported this time final 12 months.
Discussing the potential influence of the RAM scarcity affecting the tech trade, Sony mentioned it is able to safe “the minimal amount essential” to handle the year-end promoting season of the following fiscal 12 months.
“Going ahead, we intend to additional negotiate with numerous suppliers to safe sufficient provide to fulfill the demand of our prospects,” it added. “Given the stage of our console cycle, our {hardware} gross sales technique may be adjusted flexibly, and we intend to attenuate the influence of the elevated reminiscence prices on this section going ahead by prioritizing monetization of the put in base so far and striving to additional develop our software program and community companies income.”
Primarily based on the general efficiency of G&NS, Sony has upwardly revised its forecast for the division. It now expects to ship gross sales of 4.6 trillion yen and working revenue of 510 billion yen by the top of the fiscal 12 months in March 2026.

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